Gustav’s Time Travelling Adventure
Type: Immersive Trail / Public Heritage Game / Mixed Reality
Location: London, UK
Roles: Creative Direction, Narrative Design, Experience Design, Sound Design
Format: App-led trail feat. actors, installations, sound & live activations
Year: 2022
Client: Historic England & Stanley Arts
Artist-in-residence for Hydrogen Research
Format: Arts-Research Residency
Partner: Brunel University London
Focus: Hydrogen combustion, art–science collaboration, non-human voice, flow-state methodology, ecological futures
Role: Artist-in-Residence / Composer
Outputs: A Hydrogen Daydream (spatial audio play), Episode H (film score), research essay, field recordings
Year: 2024-2025
Linked Works: Not All Humans: Episode H, A Hydrogen Daydream Spatial Audio Play
Themes: Art–Science Collaboration, Hydrogen Futures, Flow-State, Ecological Storytelling, More-Than-Human
Brompton Halloween Trail
Commissioner: Ideas Test (NPO)
Context: Creative People and Places (CPP)
Source: Adapted from _The Vanishings of Brompton Town_
Approach: Immersive storytelling, sound design, co-creation
Location: Brompton, Medway (UK)
Outputs: Immersive trail, sound performance, public programme
Role: Writer, Composer, Sound Designer, Performer
Themes: Halloween, public space, heritage, folklore, sound, worldbuilding
Year: 2025
The Vanishings of Brompton Town
Commissioner: Ideas Test (NPO)
Context: Creative People and Places (CPP)
Approach: Co-creation, pride in place, community engagement
Location: Brompton, Medway (UK)
Outputs: Publication → Immersive Trail (Adaptation)
Role: Writer, Researcher, Community Engagement
Themes: Placemaking, heritage, cultural ecology, worldbuilding, sound
Access: Available at Chatham Library
Year: 2025